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Home > What
is the Discovery Center? > Galleries
Exhibit Galleries
The Discovery Center's areas of organization (exhibit
halls) are designed to not only provide the opportunity for learning new
information, but to also think about things you already know in new ways.
Brain research, especially recent studies aimed at helping aging adults
keep their brains fit. has led to recognition of the value of introducing
novelty into our daily thoughts and actions. Creating new mental pathways
and links to previously learned information help to make our brains more
vital. Our planned exhibitions areas include:
Soup-up Your Scientist Skills -
In this gallery, exhibits will challenge you to utilize the cognitive skills
needed to work as a scientist. These exhibits will primarily consist of
interactive games and puzzles that are fun to play, while providing practice
in important thinking skills such as observation, logical thinking, spatial
reasoning and problem solving.
How Information Travels - This Gallery will
be organized around something with which most people deal with everyday
- the transformation of information. Almost everyone is comfortable with
the idea of transferring information via mail, telephone, the internet,
etc. How are these modes of information transfer similar or different from
the ways that information is transferred in other systems? How does starlight
arriving at the earth from a distant star act as a message form the distant
past? How does the brain relay messages throughout the human body? How
does the transfer of information in complex systems such as ant colonies,
traffic jams, or flocks of birds provide structure to these systems, and
make them behave in surprising ways?
Intersections and Connections - This gallery
will explore the intersections and connections between science and other
disciplines such as art, music, literature and engineering. Many people
think of science as being very distinct from activities such as art and
music, but there can be considerable overlap in terms of methodologies
and goals. In a similar vein, many people don't distinguish between science
and engineering, and often think of technology as a necessary "product"
of science. Exploring the intersection and connections between science
and technology can help clarify what roles science plays in society, including,
but not limited to serving as a generator for new technology.
How Do We Know Stuff - What is the nature
of scientific knowledge? How is scientific "knowing" similar or different
from knowing things in other ways? How do scientists go about their work?
How is scientific evidence gathered and evaluated? Exhibits in the gallery
will help shed light on these questions, and enable yo to explore the ways
that scientists learn things. Discover how a well-designed experiment can
reveal the inner workings of a previously mysterious process. How do telescopes,
microscopes, particle accelerators, or geological and archeological methods
allow scientists to "observe" things that can't be seen with the unaided
eye? Explore different modes of learning/knowing things (visual, auditory,
kinesthetic,etc.) and discover how your own mind approaches the problem
of "knowing stuff."
Science City: A Young Children's Discovery Area-
this gallery is especially designed for toddlers and pre school children.
It is never too early to begin developing cognitive, sensory-motor and
social shills that are the foundation for later learning in science and
other areas. Play is children's work. Creating an environment that is
carefully designed for the kind of play that promotes learning, creativity
and social interaction is what Science City is all about.
Science Park: Taking the Learning Outside The Building -
Some of the most engaging exhibits lend themselves to an outdoor setting.
These exhibits are sometimes large in scale, use elements such as sun,
wind and water -or require movement, such as climbing or running. In reality,
science if all around us and affects all that we do. Outdoor exhibits are
just plain fun and engaging. Usually visually interesting, like a giane
lever wiht a car at one end, outdoor exhibits draw people to them. In addition
to the learning these exhibits offer in their own right, they will also
be a reast and a taste of waht the museaum holds inside, enticing you toa
come in and experience some more.
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